

What Should You Do Next?ĬHAPTER 2-The History Of Computer Games From Humble Beginnings The Rise And Fall Of Atari Other Players The First Shakeout The Rise Of Computer Games The Rise Of The Next Generation The Return Of The Video Game Console Lessons Lead To Tight Quality Control Where There’s A Market, There’s A Rival Shakeout II Console Wars II It’s Better To Burn Out Than Fade AwayĬHAPTER 3-The New Age Of Game Development Moving Fast, Breaking Ground Shareware Comes of Age CD-ROMs Finally Show Promise Enter Multimedia Developers And Nontraditional Development A New Round Of Consolidation Console Wars III The Current State Of Game Development Multiplayer Games 3D Realtime Polygons And Physics Modeling Gaming Platforms And Increased Hardware Specs The PC Platform Push By Microsoft And Intel High-Tech Workstation Technology Virtual Reality Becomes Reality Persistent Worlds The History Is Rich And The Future Richer What Do We Get From All This? What Is Hardware? The Relationship Between Large Companies And Small Producers Are More Resources Becoming Available To Help You Learn Game Development? 23. How Long Does It Take To Make A Complete Game? 21. Do You Have What It Takes To Create The Next Blockbuster Game? 20. How Can You Get A Job Creating Games? 19. Can You Sell Your Games? Selling Games In Retail Channels Selling Games In Shareware Channels Selling Games In Low-Cost Retail Other Opportunities 17.

What Are Some Of The Major Programming Trends In Game Development? 14. What Is The Best Way To Develop Game Programming Skills? 13. Which Content Creation Products Do You Need? Sound Digitizer Hardware And Software Music Editor/Sequencer 12. Do You Really Need All These Programming Libraries, Engines, And Development Tools? 11. What About Programming Libraries, Engines, And Other Development Tools? 10. What Programming Language Should You Use? 9. What Programming Experience Do You Need? 7. What Platforms Can You Develop Games For? Computer Games Video Games Multiplayer Games 4. Introduction What's on the CD-ROM Dedication PART I-History And Design CHAPTER 1-Making Money In Game Development: 25 Quick FAQs 1. Game Developer's Marketplace (Publisher: The Coriolis Group) Author(s): Ben Sawyer, Alex Dunne, and Tor Berg ISBN: 1576101770 Publication Date: 10/01/97
